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Monday, July 25, 2022

Demystifying and Defining the Metaverse

There is no shortage of Metaverse papers and articles as it is the latest trend in the long list of technologies promising to change the world. Couple of months back I wrote a post about it in the 6G blog here.

IEEE hosted a Metaverse Congress with the Kickoff Session 'Demystifying and Defining the Metaverse' this month as can be seen in the Tweet above. The video embedded below covers the following talks:

  • 0:01:24 - Opening Remarks by Eva Kaili (Vice President, European Parliament)
  • 0:09:51 - Keynote - Metaverse Landscape and Outlook by Yu Yuan (President-Elect, IEEE Standards Association)
  • 0:29:30 - Keynote - Through the Store Window by Thomas Furness (“Grandfather of Virtual Reality”)
  • 0:52:30 - Keynote - XR: The origin of the Metaverse as Water-Human-Computer Interaction (WaterHCI) by Steve Mann (“Father of Wearable Computing”)
  • 1:22:17 - Keynote - A Vision of the Metaverse: AI Infused, Physically Accurate Virtual Worlds by Rev Lebaredian (VP of Omniverse & Simulation Technology, NVIDIA)

Some fantastic definitions, explanations, use cases and vision on Metaverse. The final speaker nicely summarised Metaverse as shown in this slide below.

Worth highlighting point 6 that the Metaverse is device independent. I argued about something similar when we try and link everything to 6G (like we linked everything to 5G before). We are just in the beginning phase, a lot of updates and clarifications will come in the next few years before Metaverse starts taking a final shape.

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